4 research outputs found

    Research of Art Students Practical Teaching, Organizing Interdisciplinary Groups with Computer Sciences Students

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    AbstractDo art students need interdisciplinary skills? Do art students learn different things and computer graphics from an interdisciplinary project work than from face-to-face lessons of computer graphics? How can a specific interdisciplinary project course be organized? This paper provides reflections about these questions, based on the experience gained through running a project-based interdisciplinary course a five years. Students taking the course work in teams of two, coming from art and computer sciences study programs. The learning goes on while carrying out real empiric tasks. There is no predefined project assignment. The authors seek to find out how students assess such collaboration, aid at preparing a specialist that was able to work in a new-knowledge society environment that encourages projective work in constantly changing teams. There is discussed five-year experience when there are applied trans-disciplinary action research projects while working with students from the Institute of Arts and ones from Computer science faculty. There are also discussed some research outcomes in interdisciplinary action research project as well as of students on their own. Problem: After having graduated from studies, major students who study in the specialties of art graphics and design, create multimedia products. The following research is usually carried out by diverse group specialists. The question is how to train a specialist who will be able to work in a new environment of knowledge society that encourages interdisciplinary action research in continuously changing teams.Research methods: analysis of scientific literature and documents, qualitative empirical research, questionnaire and descriptive statistics
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